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Interactive Virtual Home Tour

This project is an interactive virtual tour system developed in Godot, designed to replicate the experience commonly found on real estate platforms.

Users can explore the environment through a series of anchor points placed throughout the space. Each anchor point acts as a guided navigation node, allowing the user to smoothly transition between locations with a single click or tap. The system emphasizes accessibility and ease of use, particularly for users who may not be familiar with traditional game controls.

Key features include:

• Click-and-drag camera navigation for intuitive viewing
• Interactive anchor points with smooth player transitions
• Context-aware prompts for interacting with objects such as doors
• Dynamic UI system with hover feedback and visibility-based label behavior
• Camera effects including easing, zoom, and fade transitions for a more cinematic experience
• Cross-platform input support for both desktop and mobile devices

Special attention was given to user experience and clarity. Anchor labels dynamically adjust visibility to remain readable without cluttering the scene, and interaction cues are designed to be simple and immediately understandable.

This project demonstrates a blend of technical implementation and user-centered design, focusing on creating a seamless and approachable virtual exploration experience.